Axle vs. Darksiders [3]: Ulthane is Awesome

Again, it’s been a while! I’ll get back on blogging my run through this game now. So last time I cleared the Twilight Cathedral and had another talk with Samael in which War looked like he was going to kill Mark Hamil… I mean The Watcher… but didn’t (which I bet is going to bite him in the #*$ later). I acquired my “holy jeez yusssss you are so screwed” form (Chaos Form, which turns me into a large invincible demon for a short amount of time), and set off to find the “Black Hammer”, Ulthane. Bro has a nifty subtitle, whoever he is.

So I went through a brief yet extremely confusing industrial transition area in a tunnel, complete with a giant rotating fan… thing (at least it was confusing for me… both to figure out how to get through it and just in concept; what’s a giant fan… thing… doing there in a human city?), and moved on to the Drowned Pass. Instead of working my way through the enemies along the pathway and moving down to the water, I jumped straight in from the top, promptly making my navigation through this area way more confusing than it had to be! Eventually, after much pain, I made sense of it, found a bunch of secrets, killed all the bad goat men and fat exploding monster people, and moved on to Anvil’s Ford.

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Song Spotlight: Plant 42 from Resident Evil

Another Song Spotlight! But this time, not as an excuse to not post something else; there will be another post later today. I want to cover another Resident Evil song like I did last time, and again this is going to go over more than one version of the song, though in this case there’s only two and it should be a lot briefer.

Plant 42 is a boss in the first Resident Evil game and its remake. It’s a gigantic creature that mutated from an unknown plant, and it dominates a huge portion of the Residence/Guardhouse area. I want to compare the original and remake versions, so here, have a listen:

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8 Scary Settings That Would Be Cool In Zelda

Last night I wrote up a simple article for the article post today. I’m actually hoping to crack down on some of the articles that have been submitted to us, but I had to write this first because, well, time was up. Writing this was hell for once because I was dead tired and unable to concentrate much, so I had to go to sleep and make it actually good in the morning (for which I had some help). Either way I think it turned out decently though. Exactly as the name says: A bunch of ideas for Zelda’s frequent scary locations. You can read it here. Enjoy!