So About Resident Evil 6…

Did another new video on Strange Talk! This one’s about Resident Evil 6. I did a bunch of articles before the game came out, covering my thoughts on the modern games and going over my favorite monsters of the series, but I haven’t posted anything about my thoughts on the game itself until now. My current experience with the game only comes from the demo, but considering the demo came out shortly before the game, I think it’s pretty much up to date. You can watch the video here or continue reading for the embed. Continue reading

Playing As Monsters In Games

I’ve made no secret of my immense love for monsters in general, having dedicated the tail end of October to featuring some of my favorites. Yesterday I featured the doppelganger from Dungeons & Dragons, and he ties into what I want to write about here.

A more accurate title might be “Why can’t we play as monsters in games?”. Sometimes you’re given the optional of playing as some kind of non-human cartoon character — like Yoshi, or Spyro, or Kirby — but typically these are cutesy. The rest of the time you’re just playing as a human. It’s exceedingly rare to play as or have control of a truly inhuman, monstrous character. I think that’s really unfortunate.

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Creature Spotlight: Doppelganger (Dungeons & Dragons)

Dungeons & Dragons might be a pen and paper RPG, but given the whole dungeon-crawling aspect, it’s also a game about monsters (this is clearly an unbiased statement). There are tons of creatures for your Game Master to pit you against in the game, and a huge amount of artwork depicting them. I’d like to bring up one of my favorites: the Doppelganger.

Actually, you can also play as a doppelganger character in the game, but at least according to the rules I was playing by, it wasn’t permitted unless the character received huge penalties. I’m still very sore about this, even though I haven’t played in a while. I have no idea if that’s true of all other rulesets or not, because quite frankly I’m the guy in the campaign who’s always asking “…how do I do that?”, so if any of you out there are experienced with pen and paper RPGs, please tell me if there’s a reasonable way for me to play as a doppelganger in like… any of them. I have a burning need to be able to play as this. Anyway. Back to the doppelganger itself.

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Curiosity Shop #101: Zelda Dungeon Mailbag

I posted Curiosity Shop #101 on Zelda Dungeon earlier today. Had to take a bit of a break from it because I had a cold… on top of my previous flu. Yeah, fun. Anyway this is the first normal mailbag since the epically long #100. I answered 12 questions on a variety of topics, old and new. It’s kind of a typical mailbag experience, so I guess it proves that while some things have changed with the mailbag… nothing has. You can watch it here!

Song Spotlight: Silent Madness (Castlevania 64)

It’s inherently funny for a song to have the word “silent” in its name, but either way I wanted to feature one of my favorite spooky gaming songs for the Song Spotlight for October: Silent Madness from Castlevania 64 and Legacy of Darkness.

Now, I know what you’re thinking. “Castlevania 64?! That game is terrible!”

Actually, I’m a fan of Castlevania 64. Before you stop reading this post in anger, at least appreciate the song. Bad game or not, it has it’s moments. This is definitely one of its moments. So click here or continue reading to check out this moment.

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Creature Spotlight: Elvoret (Final Fantasy VIII)

For the second creature spotlight of October I’d like to cover a bit of an oddball, the Elvoret from Final Fantasy VIII. Not necessarily an favorite creature of all-time for me, but a really interesting one and a great one for Halloween. This creature was really iconic for me, because when I first played Final Fantasy VIII, I didn’t have a freaking memory card and the Elvoret battle was about as far as I could get in a single sitting. That probably sounds hilariously sad, but it’s the reason that the Elvoret and the boss music you fight it to are one of my most-remembered gaming moments. Continue reading

Majora’s Mask Dungeons: Woodfall Temple

For October, I’m going to be covering Majora’s Mask next on Axle’s Dungeon Reflections, and I just posted the first one today. My review of the Woodfall Temple is pretty lengthy and detailed, but hopefully it’s entertaining. Wrote this at the last minute again. Haha. I also couldn’t remember this game’s dungeons terribly well right now, for whatever reason, so I’m replaying Majora’s Mask again to make sure I’m refreshed. Still fun, of course. I might make a practice of doing this with Axle’s Dungeon Reflections in general from now on. Anyway, you can read it here.

Kingdom Hearts 3D Impressions

Finally here’s that Kingdom Hearts 3D video! It’s not a first impressions, but more like a midway impressions. I definitely have a lot of good things to say about the game, but I have a handful of criticisms as well. I haven’t finished the game yet so my eventual review may differ. There is also a lot of humor in the video, and in my humble opinion it’s one of my best videos ever. Enjoy, and be sure to tell me your thoughts on the video and the game! You can watch the video here or check out the video embed after the jump.

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Creature Spotlight: Warrior Bug (Starship Troopers)

I’ll be featuring 7 monsters that I love for Halloween as part of the new Creature Spotlight, and the first up is the Warrior Bug caste of the Arachnids from the Starship Troopers movies. Silly films, but lots of fun, and such great creatures!

The name “Arachnid” is ridiculously misleading, because they don’t really look like spiders. The book the movies are based on actually acknowledges this and calls them “Pseudo-Arachnids”, saying they’re basically their own category. Then again, the book also claims the bugs are as intelligent as humans, so it’s clearly just propaganda; frankly I find the idea of a bug that thinks offensive.

Anyway, intelligent bugs are cool but I still love the bestial hive-mind guys in the films. They remain my favorite bug monsters in anything, and while there are tons of interesting designs for the different castes, none are as pure as the standard Warriors. Would you like to know more?

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Rationalizing Zelda Bosses

I just posted a video up on Zelda Dungeon about Zelda bosses, and more or less talking about what they are or what role they play. I go pretty in-depth and have a few theories and categories, so you should watch the video if you want details. This is a continuation of the monster theme I’m doing with my Zelda Dungeon videos for October. You can watch the video here.