Axle vs. Kingdom Hearts 3D [2]: Finishing up Traverse Town

Alright, so I continued with Traverse Town and met pretty much its entire cast. I really like these characters. I know that’s not really a credit to Dream Drop Distance specifically, because they come from The World Ends With You, nor can I really vouch for how faithfully they were implemented in this game, but regardless I found them to be very endearing and enjoyable.

Also, thanks to Shiki we’ve discovered that Riku is socially awkward, which makes a lot of sense, but I never really considered it before and it’s pretty funny. Then I found out about the secret underground mail delivery facility nefariously hidden under Traverse Town. Should I be worried?

It’s interesting that, as soon as you’re done meeting all of the characters, Traverse Town basically becomes a dungeon. I’m excited about it because it’s something I’ve been thinking the series has needed to do for a while… to have something resembling traditional area structure within each world individually… towns, overworld, and dungeons. This is pretty close to that, although it’s more reminiscent of Chain of Memories in that the entire world is a dungeon, with a handful of save points and shops scattered around.

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Axle vs. Kingdom Hearts 3D [1]: I’ll Dream Your Drop Somewhere in the Distance

Alright, so now that I finally managed to sort out whatever was wrong with the mail order and actually have the game sent to me, I’ve begun playing Kingdom Hearts 3D: Dream Drop Distance, otherwise known as the game with one of the worst titles of the series. A full review will come later, as will my first impressions video. For now, I will be blogging my run through the game.

So I booted up the game and immediately dawww’d at the Fantasia-inspired Mickey Mouse intro (it had a silhouette of Mickey doing his magic thang), and then watched the rest of the intro. It’s set to the intro song of the original Kingdom Hearts — the instrumental version, which I prefer — and runs over mostly the most important, iconic scenes from every game of the series. I actually really liked the popup book design of Destiny Islands during this scene, but otherwise it’s what we’ve seen before.

New Game, away!

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Getting Hard to Hate Kingdom Hearts 3D

Posted another new Strange Talk video on my channel a few hours ago (and you should expect another E3-related video tomorrow as well). This one’s about Kingdom Hearts 3D: Dream Drop Distance and basically goes over my initial negative thoughts about the game from several months back as well as my new excitement about it. You can watch it here or continue reading to check out the video embed. Continue reading