Axle vs. Kingdom Hearts 3D [4]: Pranking Whales is Not Smart

Words of wisdom right there.

So it’s been a while since I last wrote about my run through Kingdom Hearts 3D. While I did stop playing for a little while, I’ve still made a lot of progress since then, so I’ll try to run through as much as I can here. After I completed Lela City of Clockses dfsfgnfd (no idea how to spell it still, without looking at it anyway), I went straight to The Grid, my most anticipated world in this game. I entered with Sora first, but my Drop Gauge was almost empty and I had the “weather” where all the enemies are super tough, so after getting battered around for a while, I drop and enter with Riku. Continue reading

Axle vs. Kingdom Hearts 3D [2]: Finishing up Traverse Town

Alright, so I continued with Traverse Town and met pretty much its entire cast. I really like these characters. I know that’s not really a credit to Dream Drop Distance specifically, because they come from The World Ends With You, nor can I really vouch for how faithfully they were implemented in this game, but regardless I found them to be very endearing and enjoyable.

Also, thanks to Shiki we’ve discovered that Riku is socially awkward, which makes a lot of sense, but I never really considered it before and it’s pretty funny. Then I found out about the secret underground mail delivery facility nefariously hidden under Traverse Town. Should I be worried?

It’s interesting that, as soon as you’re done meeting all of the characters, Traverse Town basically becomes a dungeon. I’m excited about it because it’s something I’ve been thinking the series has needed to do for a while… to have something resembling traditional area structure within each world individually… towns, overworld, and dungeons. This is pretty close to that, although it’s more reminiscent of Chain of Memories in that the entire world is a dungeon, with a handful of save points and shops scattered around.

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Axle vs. Kingdom Hearts 3D [1]: I’ll Dream Your Drop Somewhere in the Distance

Alright, so now that I finally managed to sort out whatever was wrong with the mail order and actually have the game sent to me, I’ve begun playing Kingdom Hearts 3D: Dream Drop Distance, otherwise known as the game with one of the worst titles of the series. A full review will come later, as will my first impressions video. For now, I will be blogging my run through the game.

So I booted up the game and immediately dawww’d at the Fantasia-inspired Mickey Mouse intro (it had a silhouette of Mickey doing his magic thang), and then watched the rest of the intro. It’s set to the intro song of the original Kingdom Hearts — the instrumental version, which I prefer — and runs over mostly the most important, iconic scenes from every game of the series. I actually really liked the popup book design of Destiny Islands during this scene, but otherwise it’s what we’ve seen before.

New Game, away!

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