Just published the fourth Ocarina of Time Dungeons editorial on Zelda Dungeon. This one’s about the Forest Temple, which, as I’ve admittedly discussed in the past, is my favorite dungeon of Ocarina of Time, and actually my second favorite of the entire series. I also think it’s objectively the best dungeon, aside from it being one of my favorites. Check it out!
While writing this I tried to make it marginally funnier. I feel like a lot of my recent articles have gotten kind of dry. I don’t know if that’s true or not but let me know if it is, and if you think it’s at least a little better here. It’ll probably take practice.
Just finished a new article on Zelda Dungeon, Zelda Overworlds: Learning From Other Series, where I discuss flaws in some of Zelda’s overworlds and how they can be improved by learning from other game series. I’ve been planning this article for a little while, and I’m really happy with how it came out!
I also did the third Ocarina of Time Dungeons editorial earlier this week, covering Inside Jabu-Jabu’s Belly. And finally there was a new mailbag.
Look forward to tonight and tomorrow, because I’ve got some original posts planned!
Last night I recorded two videos, one of which I uploaded last night and the other this morning. One is a general video for Strange Talk and the other’s a Zelda Dungeon video, but both deal with related topics.
On Strange Talk I discussed some broad concepts, including the difference between being flawless and perfect, how something can be good despite flaws, and the difference between something being your favorite and it being the best. The Zelda video expands off that and talks specifically about how Zelda is a flawed series, but is still extremely great. Check ’em out:
Flawless vs. Perfect, Favorite vs. Best
Zelda: Flawed But Excellent Anyway
Did a new editorial on ZD, but not just a normal one. Starting up a new “Dungeons” series, like my Skyward Sword Dungeons series. This time I’m going over Ocarina of Time, and of course starting from the beginning with Inside the Deku Tree.
I don’t really say a lot of intriguing stuff in this one (at least I thought), because it is a basic and simple dungeon, but I did go over that simplicity and examined it along with the infestation theme in the dungeon that I thought was interesting, and a bit unique. And it’s not terribly long. Check it out.
So on Saturday Z-Talk #23 (Zelda Dungeon’s podcast) came out, and this time the podcast has a lot of involvement from me finally! I dropped doing my old podcast segments — Beastly Oddities and occasional roundtables — a long time ago and am finally coming back with a new segment. I actually recorded this… I think a month ago? Getting things done ahead of time, haha.
Also participated on the Community Question of that month. Hopefully I’ll be able to do regular segments of The Wandering Beast though! Anyway just keeping you guys updated on what I do on other sites. Here’s the link again if you want it.
Published the second Zelda and Mythology article, this one talking about mythical birds and their appearances in the Zelda series. You can check it out here.
New mailbag on Zelda Dungeon. Check it out here.
Did a brief editorial post on Zelda Dungeon, mainly to ask a question to the commenters. Check it out here.
Yeah sorry for the absence on here. I’ll discuss what happened in the next post. Here’s a full list of all the Zelda Dungeon posts and videos I’ve done since then; I like to keep this news page up-to-date on my stuff:
Did a video on Zelda Dungeon bringing up an idea for a compromise with the controls so it can still have motion controls like Skyward Sword’s but also be accessible for those who don’t like them. Check it out here.