Favorite Zelda Moments: The Death Sword Appears

Earlier today I posted an editorial over on Zelda Dungeon in place of the mailbag (which I was unable to do because I’m sick), another one of my Favorite Zelda Moments editorials, this time a Halloween-relevant one about the Death Sword’s appearance in Twilight Princess. This has always been one of my favorite Zelda moments, so I thought I’d discuss it in time for Halloween since it’s so spooky. You can read it here.

I’ve also always love the Death Sword’s music. So honestly, you should just consider this a Song Spotlight, too. I’m being a cheapskate today. It’s okay, I hate me too.

So what did you think of the Death Sword? Did you think it was scary, or that its appearance had good atmosphere? Tell me in the comments!

The Benefits of Nighttime in Zelda

I wrote an editorial over on Zelda Dungeon about night in the Zelda series. Mainly it was inspired by how poorly I felt the nighttime mechanics were handled in Skyward Sword, which I thought was particularly unfortunate because the visuals for it were so beautiful in that game. Some other games, like Twilight Princess, also did some fancier things with night, and in this editorial I just go over my thoughts on it briefly. You can read it here.

What did you think of nighttime in Zelda, and in Skyward Sword? Tell me in the comments!

Zelda Monsters That Should Return

Did a new video discussion on Zelda Dungeon finally. Been a while since I did a Zelda video that wasn’t a mailbag! This one’s about monsters that haven’t appeared in a while (or at least haven’t appeared in 3D or to a degree that I’d like) that I want to see again in a Zelda game. It’s a good topic for everyone to weigh in on, though, so be sure to tell me your thoughts in the comments! You can watch the video here.

8 Scary Settings That Would Be Cool In Zelda

Last night I wrote up a simple article for the article post today. I’m actually hoping to crack down on some of the articles that have been submitted to us, but I had to write this first because, well, time was up. Writing this was hell for once because I was dead tired and unable to concentrate much, so I had to go to sleep and make it actually good in the morning (for which I had some help). Either way I think it turned out decently though. Exactly as the name says: A bunch of ideas for Zelda’s frequent scary locations. You can read it here. Enjoy!

Curiosity Shop #100: Zelda Dungeon Mailbag

Alright guys! I finally finished Mailbag #100 and it went up on Zelda Dungeon earlier today. It’s a huge, honking mailbag that goes over 42 minutes and has 54 questions. Big thanks to all the support and help I’ve received over the last 100 mailbags, and hopefully I can do another 100! The new logo and intro also show up for the first time. The mailbag will go back to a normal schedule and length after this. Anyway, check it out here.

Ocarina of Time Dungeons: Ganon’s Castle

Alright, well this is the final review in my Ocarina of Time Dungeons series, covering the final dungeon of the game, Ganon’s Castle. Honestly, I had no idea I would be able to write this much about it (over 1000 words); I’ve never had a warm opinion — or even just a particularly strong one — about Ganon’s Castle. It’s just the place at the end of the game to me. But digging in and analyzing it actually shed some light on the dungeon for me personally, and I think I like it more now. Anyway, in-depth analysis incoming. You can read it yourself here.

I actually wrote this way at the last minute, barely finishing the editorial in time. I’m impressed with myself for this one, because I think it turned out better than some of my other dungeon reviews, and in such a hurry, too.

Now I need to figure out what game to cover next in Axle’s Dungeon Reflections. I was thinking of tackling Majora’s Mask, simply because it’s related to Ocarina of Time. Maybe that would be ideal because it’s October and, you know, Majora’s Mask, creepiness, Halloween masks, etc. Haha. Well, give me your thoughts in the comments.

Zelda Dungeon Editorial + Podcast Appearance

Over the last week or so I’ve made some smaller contributions to Zelda Dungeon that I thought I should mention real quick:

  • Appeared on Z-Talk, reviewing some of the older Z-Talk segments with a few other people. Also there was an announcement about me playing the “boss battle” in Keaton Quizzes from here on out.
  • I wrote a short editorial to stand-in for the mailbag (which will finally return next week) about expanding the use of dungeons in future Zelda games.

Click the links and check them out! That’s an order. Or not. If you don’t like orders, then it’s not an order. But please check them out anyway.

Ocarina of Time Dungeons: Spirit Temple

Alright so I published the second to last of my Ocarina of Time Dungeons editorials, the Spirit Temple. In this review of the dungeon, I go over a bit of how popular it is, but how, to me, it just seems pretty basic. It’s very epic and really does bring its Egyptian style together with the gameplay for a sort of trap-ridden tomb feel, but I thought that overall, especially regarding its layout, it was still very straightforward as a dungeon. It had a great boss with a lot of personality though, I thought. Anyway, click here to read it, and tell me what you think!

I actually wrote this the night before and lost a bit of sleep getting it done, so y’all had better appreciate! (I’m kidding; tell me what you thought anyway!) And like I said, this is the second to last of my Ocarina of Time dungeon reviews, the last one being Ganon’s Castle. I don’t know what game I’m going to tackle next in Axle’s Dungeon Reflections. Might be Majora’s Mask, but I dunno. Any thoughts? Tell me in the comments!

Ocarina of Time Dungeons: Shadow Temple

Hey guys, so we’re onto the Shadow Temple now in my dungeon review series. I talk a lot about how this dungeon does in maximizing its use of themes, talking about how I didn’t feel it was all that scary but should have been. I also compare it to the Bottom of the Well, it’s companion mini-dungeon, and how well it lives up to its buildup. You can click here to go read the full editorial.

I actually wrote this completely at the last minute because I was tied up with something else beforehand, which is why it posted later than normal. Hopefully it doesn’t seem rushed; I like to think I work good under pressure! Tell me what you think!

Top 16 Most Disturbing Zelda Characters

Hey guys. Earlier today I published a new article on Zelda Dungeon, “Top 16 Most Disturbing Zelda Characters”, a list of… well, it speaks for itself. This is another of my humorous list articles, using the same format as my Top 16 Most Annoying Zelda Characters article from about three months back. I included a decent amount of fairly obvious choices this time around, but there’s a few surprises on there too.

The article’s met some decent success already, too, with a score of 57 on Reddit as of this writing. I can’t say I fully understand why this article was so much more successful than the last in the same style, but whatever. I’ll take it! You can check out the article here. Enjoy! Tell me your thoughts on my list if you haven’t on Zelda Dungeon already!